| 2 | #include "Utilities/MinHook.h" |
| 3 | |
| 4 | BPFUNCTION(WriteToFile) |
| 5 | { |
| 6 | std::cout << "WriteToFile" << std::endl; |
| 7 | struct InputParams |
| 8 | { |
| 9 | UE4::FString NameTest; |
| 10 | }; |
| 11 | auto Inputs = stack->GetInputParams<InputParams>(); |
| 12 | stack->SetOutput<UE4::FString>("OutPutString", L"KboyGang"); |
| 13 | stack->SetOutput<bool>("ReturnValue", true); |
| 14 | } |
| 15 | |
| 16 | // Only Called Once, if you need to hook shit, declare some global non changing values |
| 17 | void ExampleMod::InitializeMod() |
nothing calls this directly
no outgoing calls
no test coverage detected