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hub / github.com/RozDavid/UnScene3D / min

Function min

utils/cpp_utils/include/vec3.h:438–443  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

436
437 template<class T>
438 inline vec3<T> min(const vec3<T> &p, T v) {
439 return vec3<T>(
440 std::min(p.x, v),
441 std::min(p.y, v),
442 std::min(p.z, v));
443 }
444
445 template<class T>
446 inline vec3<T> min(const vec3<T> &p, const vec3<T> &v) {

Callers 13

get_parametersFunction · 0.50
nms_2dFunction · 0.50
box3d_iouFunction · 0.50
get_iouFunction · 0.50
opt_n_threadsFunction · 0.50
opt_block_configFunction · 0.50
evaluate_matchesMethod · 0.50
evaluate_matchesFunction · 0.50
save_visualizationsMethod · 0.50
eval_instance_stepMethod · 0.50
__call__Method · 0.50
random_pointsFunction · 0.50

Calls

no outgoing calls

Tested by

no test coverage detected