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hub / github.com/RozDavid/UnScene3D / frac

Function frac

utils/cpp_utils/include/vec3.h:372–374  ·  view source on GitHub ↗

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370
371 template<class T>
372 inline vec3<T> frac(const vec3<T> &f) {
373 return vec3<T>(frac(f.x), frac(f.y), frac(f.z));
374 }
375
376 template<class T>
377 inline vec3i round(const vec3<T> &f) {

Callers

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Calls

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Tested by

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