* Dispatch window events based on logType - unified event system * Logger is the single source of truth; events are notifications
(entry: LogEntry)
| 206 | * Logger is the single source of truth; events are notifications |
| 207 | */ |
| 208 | private dispatchWindowEventIfNeeded(entry: LogEntry): void { |
| 209 | const logType = entry.details?.logType; |
| 210 | if (!logType) return; |
| 211 | |
| 212 | try { |
| 213 | switch (logType) { |
| 214 | case 'agent-status-changed': |
| 215 | window.dispatchEvent( |
| 216 | new CustomEvent('agentStatusChanged', { |
| 217 | detail: entry.details.content |
| 218 | }) |
| 219 | ); |
| 220 | break; |
| 221 | |
| 222 | case 'iteration-start': |
| 223 | window.dispatchEvent( |
| 224 | new CustomEvent('agentIterationStart', { |
| 225 | detail: { |
| 226 | agentId: entry.source, |
| 227 | intervalMs: entry.details.content?.intervalMs, |
| 228 | iterationStartTime: entry.details.content?.iterationStartTime, |
| 229 | iterationId: entry.details.iterationId |
| 230 | } |
| 231 | }) |
| 232 | ); |
| 233 | break; |
| 234 | |
| 235 | case 'iteration-end': |
| 236 | case 'iteration-skipped': |
| 237 | // These are logged but don't need immediate UI events |
| 238 | // UI can track completion through log listener |
| 239 | break; |
| 240 | |
| 241 | case 'stream-start': |
| 242 | window.dispatchEvent( |
| 243 | new CustomEvent('agentStreamStart', { |
| 244 | detail: { |
| 245 | agentId: entry.source, |
| 246 | iterationId: entry.details.iterationId |
| 247 | } |
| 248 | }) |
| 249 | ); |
| 250 | break; |
| 251 | |
| 252 | case 'stream-chunk': |
| 253 | window.dispatchEvent( |
| 254 | new CustomEvent('agentResponseChunk', { |
| 255 | detail: { |
| 256 | agentId: entry.source, |
| 257 | chunk: entry.details.content?.chunk, |
| 258 | iterationId: entry.details.iterationId |
| 259 | } |
| 260 | }) |
| 261 | ); |
| 262 | break; |
| 263 | |
| 264 | case 'thinking-chunk': |
| 265 | window.dispatchEvent( |