| 59 | |
| 60 | |
| 61 | bool getRandom1() |
| 62 | { |
| 63 | if (__randomIdx < 1) |
| 64 | { |
| 65 | __randomBuffer = getRandom32(); |
| 66 | __randomIdx = 32; |
| 67 | } |
| 68 | bool rv = __randomBuffer & 0x01; |
| 69 | __randomBuffer >>= 1; |
| 70 | __randomIdx--; |
| 71 | return rv; |
| 72 | } |
| 73 | |
| 74 | // typical use |
| 75 | bool inline flipCoin() |