* Close window and unload OpenGL context */
| 45 | * Close window and unload OpenGL context |
| 46 | */ |
| 47 | ~Window() { Close(); } |
| 48 | |
| 49 | [[nodiscard]] std::string ToString() const { return TextFormat("Window(%dx%d)", GetWidth(), GetHeight()); } |
| 50 |
nothing calls this directly
no outgoing calls
no test coverage detected