* Default texture constructor. */
| 24 | * Default texture constructor. |
| 25 | */ |
| 26 | TextureUnmanaged() : ::Texture{0, 0, 0, 0, 0} { |
| 27 | // Nothing. |
| 28 | } |
| 29 | |
| 30 | /** |
| 31 | * Move/Create a texture structure manually. |
nothing calls this directly
no outgoing calls
no test coverage detected