| 79 | static Ray GetMouse(const ::Camera& camera) { return ::GetMouseRay(::GetMousePosition(), camera); } |
| 80 | protected: |
| 81 | void set(const ::Ray& ray) { |
| 82 | position = ray.position; |
| 83 | direction = ray.direction; |
| 84 | } |
| 85 | }; |
| 86 | } // namespace raylib |
| 87 |
nothing calls this directly
no outgoing calls
no test coverage detected