* Unload mesh from memory (RAM and/or VRAM) */
| 153 | * Unload mesh from memory (RAM and/or VRAM) |
| 154 | */ |
| 155 | void Unload() { |
| 156 | if (vboId != nullptr) { |
| 157 | ::UnloadMesh(*this); |
| 158 | vboId = nullptr; |
| 159 | } |
| 160 | } |
| 161 | |
| 162 | /** |
| 163 | * Upload mesh vertex data to GPU (VRAM) |
nothing calls this directly
no outgoing calls
no test coverage detected