* Draw a 3d mesh with material and transform */
| 175 | * Draw a 3d mesh with material and transform |
| 176 | */ |
| 177 | void Draw(const ::Material& material, const ::Matrix& transform) const { ::DrawMesh(*this, material, transform); } |
| 178 | |
| 179 | /** |
| 180 | * Draw multiple mesh instances with material and different transforms |
nothing calls this directly
no outgoing calls
no test coverage detected