* Draw a 3d mesh with material and transform. */
| 66 | * Draw a 3d mesh with material and transform. |
| 67 | */ |
| 68 | void DrawMesh(const ::Mesh& mesh, ::Matrix transform) const { ::DrawMesh(mesh, *this, transform); } |
| 69 | |
| 70 | /** |
| 71 | * Draw multiple mesh instances with material and different transforms. |
nothing calls this directly
no outgoing calls
no test coverage detected