* Generate image: white noise */
| 160 | * Generate image: white noise |
| 161 | */ |
| 162 | static ::Image WhiteNoise(int width, int height, float factor) { |
| 163 | return ::GenImageWhiteNoise(width, height, factor); |
| 164 | } |
| 165 | |
| 166 | /** |
| 167 | * Generate image: cellular algorithm. Bigger tileSize means bigger cells |
nothing calls this directly
no outgoing calls
no test coverage detected