* Get gamepad internal name id */
| 64 | * Get gamepad internal name id |
| 65 | */ |
| 66 | RLCPP_MAYBEUNUSED RLCPPAPI inline std::string GetGamepadName(int gamepad) { |
| 67 | return ::GetGamepadName(gamepad); |
| 68 | } |
| 69 | |
| 70 | /** |
| 71 | * Load text data from file (read) |
nothing calls this directly
no outgoing calls
no test coverage detected