* Get camera transform matrix (view matrix) */
| 73 | * Get camera transform matrix (view matrix) |
| 74 | */ |
| 75 | Matrix GetMatrix() const { return ::GetCameraMatrix(*this); } |
| 76 | |
| 77 | /** |
| 78 | * Update camera position for selected mode |
nothing calls this directly
no outgoing calls
no test coverage detected