* Draw a billboard texture. */
| 111 | * Draw a billboard texture. |
| 112 | */ |
| 113 | void |
| 114 | DrawBillboard(const ::Texture2D& texture, ::Vector3 center, float size, ::Color tint = {255, 255, 255, 255}) const { |
| 115 | ::DrawBillboard(*this, texture, center, size, tint); |
| 116 | } |
| 117 | |
| 118 | /** |
| 119 | * Draw a billboard texture defined by source. |