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hub / github.com/RobLoach/raylib-cpp / GetScreenToWorld

Method GetScreenToWorld

include/Camera2D.hpp:50–50  ·  view source on GitHub ↗

* Returns the world space position for a 2d camera screen space position */

Source from the content-addressed store, hash-verified

48 * Returns the world space position for a 2d camera screen space position
49 */
50 RLCPP_NODISCARD Vector2 GetScreenToWorld(::Vector2 position) const { return ::GetScreenToWorld2D(position, *this); }
51
52 /**
53 * Returns the screen space position for a 2d world space position

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected