| 68 | RayCollision GetCollision(const ::Ray& ray) const { return GetRayCollisionBox(ray, *this); } |
| 69 | protected: |
| 70 | void set(const ::BoundingBox& box) { |
| 71 | min = box.min; |
| 72 | max = box.max; |
| 73 | } |
| 74 | void set(const ::Vector3& _min, const ::Vector3& _max) { |
| 75 | min = _min; |
| 76 | max = _max; |
nothing calls this directly
no outgoing calls
no test coverage detected