* Detect collision between two boxes */
| 51 | * Detect collision between two boxes |
| 52 | */ |
| 53 | RLCPP_NODISCARD bool CheckCollision(const ::BoundingBox& box2) const { return CheckCollisionBoxes(*this, box2); } |
| 54 | |
| 55 | /** |
| 56 | * Detect collision between box and sphere |
nothing calls this directly
no outgoing calls
no test coverage detected