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hub / github.com/RobLoach/raylib-cpp / CheckCollisionCircle

Function CheckCollisionCircle

include/Vector2.hpp:341–343  ·  view source on GitHub ↗

* Check collision between two circles */

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339 * Check collision between two circles
340 */
341 RLCPP_NODISCARD bool CheckCollisionCircle(float radius1, ::Vector2 center2, float radius2) const {
342 return ::CheckCollisionCircles(*this, radius1, center2, radius2);
343 }
344
345 /**
346 * Check collision between circle and rectangle

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected