* Get a ray trace from mouse position */
| 136 | * Get a ray trace from mouse position |
| 137 | */ |
| 138 | RLCPP_MAYBEUNUSED RLCPPAPI inline Ray GetRay(::Vector2 mousePosition, const ::Camera& camera) { |
| 139 | return ::GetMouseRay(mousePosition, camera); |
| 140 | } |
| 141 | |
| 142 | /** |
| 143 | * Get a ray trace from mouse position |
nothing calls this directly
no outgoing calls
no test coverage detected