* Detect if a gamepad button is NOT being pressed */
| 72 | * Detect if a gamepad button is NOT being pressed |
| 73 | */ |
| 74 | RLCPP_NODISCARD bool IsButtonUp(int button) const { return ::IsGamepadButtonUp(number, button); } |
| 75 | |
| 76 | /** |
| 77 | * Get the last gamepad button pressed |
nothing calls this directly
no outgoing calls
no test coverage detected