* Detect if a gamepad button has been pressed once */
| 57 | * Detect if a gamepad button has been pressed once |
| 58 | */ |
| 59 | RLCPP_NODISCARD bool IsButtonPressed(int button) const { return ::IsGamepadButtonPressed(number, button); } |
| 60 | |
| 61 | /** |
| 62 | * Detect if a gamepad button is being pressed |
nothing calls this directly
no outgoing calls
no test coverage detected