* Get the last gamepad button pressed */
| 77 | * Get the last gamepad button pressed |
| 78 | */ |
| 79 | static int GetButtonPressed() { return ::GetGamepadButtonPressed(); } |
| 80 | |
| 81 | /** |
| 82 | * Return gamepad axis count for a gamepad |
nothing calls this directly
no outgoing calls
no test coverage detected