* Return axis movement value for a gamepad axis */
| 87 | * Return axis movement value for a gamepad axis |
| 88 | */ |
| 89 | RLCPP_NODISCARD float GetAxisMovement(int axis) const { return ::GetGamepadAxisMovement(number, axis); } |
| 90 | |
| 91 | static int SetMappings(const std::string& mappings) { return SetGamepadMappings(mappings.c_str()); } |
| 92 |
nothing calls this directly
no outgoing calls
no test coverage detected