* Bounding box type */
| 9 | * Bounding box type |
| 10 | */ |
| 11 | class BoundingBox : public ::BoundingBox { |
| 12 | public: |
| 13 | /* |
| 14 | * Copy a bounding box from another bounding box. |
| 15 | */ |
| 16 | constexpr BoundingBox(const ::BoundingBox& box) : ::BoundingBox{box.min, box.max} { |
| 17 | // Nothing. |
| 18 | } |
| 19 | |
| 20 | /** |
| 21 | * Compute mesh bounding box limits |
| 22 | */ |
| 23 | BoundingBox(const ::Mesh& mesh) { set(::GetMeshBoundingBox(mesh)); } |
| 24 | |
| 25 | constexpr BoundingBox(::Vector3 minMax = ::Vector3{0.0f, 0.0f, 0.0f}) : ::BoundingBox{minMax, minMax} {} |
| 26 | constexpr BoundingBox(::Vector3 min, ::Vector3 max) : ::BoundingBox{min, max} {} |
| 27 | |
| 28 | GETTERSETTER(::Vector3, Min, min) |
| 29 | GETTERSETTER(::Vector3, Max, max) |
| 30 | |
| 31 | BoundingBox& operator=(const ::BoundingBox& box) { |
| 32 | set(box); |
| 33 | return *this; |
| 34 | } |
| 35 | |
| 36 | [[nodiscard]] std::string ToString() const { |
| 37 | return TextFormat( |
| 38 | "BoundingBox(min=(%f, %f, %f), max=(%f, %f, %f))", |
| 39 | min.x, min.y, min.z, max.x, max.y, max.z |
| 40 | ); |
| 41 | } |
| 42 | |
| 43 | operator std::string() const { return ToString(); } |
| 44 | |
| 45 | /** |
| 46 | * Draw a bounding box with wires |
| 47 | */ |
| 48 | void Draw(::Color color = {255, 255, 255, 255}) const { ::DrawBoundingBox(*this, color); } |
| 49 | |
| 50 | /** |
| 51 | * Detect collision between two boxes |
| 52 | */ |
| 53 | RLCPP_NODISCARD bool CheckCollision(const ::BoundingBox& box2) const { return CheckCollisionBoxes(*this, box2); } |
| 54 | |
| 55 | /** |
| 56 | * Detect collision between box and sphere |
| 57 | */ |
| 58 | RLCPP_NODISCARD bool CheckCollision(::Vector3 center, float radius) const { return CheckCollisionBoxSphere(*this, center, radius); } |
| 59 | |
| 60 | /** |
| 61 | * Detect collision between ray and bounding box |
| 62 | */ |
| 63 | RLCPP_NODISCARD bool CheckCollision(const ::Ray& ray) const { return GetRayCollisionBox(ray, *this).hit; } |
| 64 | |
| 65 | /** |
| 66 | * Get collision information between ray and bounding box |
| 67 | */ |
| 68 | RayCollision GetCollision(const ::Ray& ray) const { return GetRayCollisionBox(ray, *this); } |
no outgoing calls
no test coverage detected