| 48 | } |
| 49 | |
| 50 | void ZepSyntax_Orca::UpdateSyntax() |
| 51 | { |
| 52 | auto& buffer = m_buffer.GetWorkingBuffer(); |
| 53 | |
| 54 | // We don't do anything in orca mode, we get dynamically because Orca tells us the colors |
| 55 | m_targetChar = long(0); |
| 56 | m_processedChar = long(buffer.size() - 1); |
| 57 | } |
| 58 | |
| 59 | void ZepSyntax_Orca::UpdateSyntax(std::vector<SyntaxResult>& syntax) |
| 60 | { |