| 46 | } |
| 47 | |
| 48 | void RadioOption::process_event(const Event &e) { |
| 49 | switch (e.type) { |
| 50 | case EventType::MouseButton: |
| 51 | { |
| 52 | const EventMouseButton &mousebutton = std::get<EventMouseButton>(e.variant); |
| 53 | if (mousebutton.button == MouseButton::Left && mousebutton.pressed) { |
| 54 | pressed_callback(index); |
| 55 | } |
| 56 | } |
| 57 | break; |
| 58 | case EventType::Click: |
| 59 | pressed_callback(index); |
| 60 | break; |
| 61 | case EventType::Hover: |
| 62 | set_style_enabled(hover_state, std::get<EventHover>(e.variant).active); |
| 63 | break; |
| 64 | case EventType::Enable: |
| 65 | set_style_enabled(disabled_state, !std::get<EventEnable>(e.variant).active); |
| 66 | break; |
| 67 | case EventType::Focus: |
| 68 | { |
| 69 | bool active = std::get<EventFocus>(e.variant).active; |
| 70 | set_style_enabled(focus_state, active); |
| 71 | if (active) { |
| 72 | queue_update(); |
| 73 | } |
| 74 | if (focus_callback != nullptr) { |
| 75 | focus_callback(active); |
| 76 | } |
| 77 | } |
| 78 | break; |
| 79 | case EventType::Update: |
| 80 | if (is_style_enabled(focus_state)) { |
| 81 | pulsing_style.set_color(recompui::get_pulse_color(750)); |
| 82 | apply_styles(); |
| 83 | queue_update(); |
| 84 | } |
| 85 | break; |
| 86 | default: |
| 87 | break; |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | // Radio |
| 92 | |