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hub / github.com/RenderKit/embree / TableUpdateLayout

Method TableUpdateLayout

tutorials/common/imgui/imgui_tables.cpp:717–1134  ·  view source on GitHub ↗

Layout columns for the frame. This is in essence the followup to BeginTable(). Runs on the first call to TableNextRow(), to give a chance for TableSetupColumn() to be called first. FIXME-TABLE: Our width (and therefore our WorkRect) will be minimal in the first frame for _WidthAuto columns. Increase feedback side-effect with widgets relying on WorkRect.Max.x... Maybe provide a default distribution

Source from the content-addressed store, hash-verified

715// FIXME-TABLE: Our width (and therefore our WorkRect) will be minimal in the first frame for _WidthAuto columns.
716// Increase feedback side-effect with widgets relying on WorkRect.Max.x... Maybe provide a default distribution for _WidthAuto columns?
717void ImGui::TableUpdateLayout(ImGuiTable* table)
718{
719 ImGuiContext& g = *GImGui;
720 IM_ASSERT(table->IsLayoutLocked == false);
721
722 const ImGuiTableFlags table_sizing_policy = (table->Flags & ImGuiTableFlags_SizingMask_);
723 table->IsDefaultDisplayOrder = true;
724 table->ColumnsEnabledCount = 0;
725 table->EnabledMaskByIndex = 0x00;
726 table->EnabledMaskByDisplayOrder = 0x00;
727 table->LeftMostEnabledColumn = -1;
728 table->MinColumnWidth = ImMax(1.0f, g.Style.FramePadding.x * 1.0f); // g.Style.ColumnsMinSpacing; // FIXME-TABLE
729
730 // [Part 1] Apply/lock Enabled and Order states. Calculate auto/ideal width for columns. Count fixed/stretch columns.
731 // Process columns in their visible orders as we are building the Prev/Next indices.
732 int count_fixed = 0; // Number of columns that have fixed sizing policies
733 int count_stretch = 0; // Number of columns that have stretch sizing policies
734 int prev_visible_column_idx = -1;
735 bool has_auto_fit_request = false;
736 bool has_resizable = false;
737 float stretch_sum_width_auto = 0.0f;
738 float fixed_max_width_auto = 0.0f;
739 for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
740 {
741 const int column_n = table->DisplayOrderToIndex[order_n];
742 if (column_n != order_n)
743 table->IsDefaultDisplayOrder = false;
744 ImGuiTableColumn* column = &table->Columns[column_n];
745
746 // Clear column setup if not submitted by user. Currently we make it mandatory to call TableSetupColumn() every frame.
747 // It would easily work without but we're not ready to guarantee it since e.g. names need resubmission anyway.
748 // We take a slight shortcut but in theory we could be calling TableSetupColumn() here with dummy values, it should yield the same effect.
749 if (table->DeclColumnsCount <= column_n)
750 {
751 TableSetupColumnFlags(table, column, ImGuiTableColumnFlags_None);
752 column->NameOffset = -1;
753 column->UserID = 0;
754 column->InitStretchWeightOrWidth = -1.0f;
755 }
756
757 // Update Enabled state, mark settings and sort specs dirty
758 if (!(table->Flags & ImGuiTableFlags_Hideable) || (column->Flags & ImGuiTableColumnFlags_NoHide))
759 column->IsUserEnabledNextFrame = true;
760 if (column->IsUserEnabled != column->IsUserEnabledNextFrame)
761 {
762 column->IsUserEnabled = column->IsUserEnabledNextFrame;
763 table->IsSettingsDirty = true;
764 }
765 column->IsEnabled = column->IsUserEnabled && (column->Flags & ImGuiTableColumnFlags_Disabled) == 0;
766
767 if (column->SortOrder != -1 && !column->IsEnabled)
768 table->IsSortSpecsDirty = true;
769 if (column->SortOrder > 0 && !(table->Flags & ImGuiTableFlags_SortMulti))
770 table->IsSortSpecsDirty = true;
771
772 // Auto-fit unsized columns
773 const bool start_auto_fit = (column->Flags & ImGuiTableColumnFlags_WidthFixed) ? (column->WidthRequest < 0.0f) : (column->StretchWeight < 0.0f);
774 if (start_auto_fit)

Callers

nothing calls this directly

Calls 8

ImMaxFunction · 0.85
TableSetupColumnFlagsFunction · 0.85
ImFloorFunction · 0.85
TableGetInstanceDataFunction · 0.85
ImMinFunction · 0.85
ImClampFunction · 0.85
SetCurrentChannelMethod · 0.80
PushClipRectMethod · 0.45

Tested by

no test coverage detected