It is the map we need iterate to find valid items, since we don't have "alive" storage anywhere
| 673 | int GetBufSize() const { return Buf.Size; } |
| 674 | int GetMapSize() const { return Map.Data.Size; } // It is the map we need iterate to find valid items, since we don't have "alive" storage anywhere |
| 675 | T* TryGetMapData(ImPoolIdx n) { int idx = Map.Data[n].val_i; if (idx == -1) return NULL; return GetByIndex(idx); } |
| 676 | #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS |
| 677 | int GetSize() { return GetMapSize(); } // For ImPlot: should use GetMapSize() from (IMGUI_VERSION_NUM >= 18304) |
| 678 | #endif |
no outgoing calls
no test coverage detected