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hub / github.com/RenderKit/embree / PopTextureID

Method PopTextureID

tutorials/common/imgui/imgui_draw.cpp:606–611  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

604}
605
606void ImDrawList::PopTextureID()
607{
608 _TextureIdStack.pop_back();
609 _CmdHeader.TextureId = (_TextureIdStack.Size == 0) ? (ImTextureID)NULL : _TextureIdStack.Data[_TextureIdStack.Size - 1];
610 _OnChangedTextureID();
611}
612
613// Reserve space for a number of vertices and indices.
614// You must finish filling your reserved data before calling PrimReserve() again, as it may reallocate or

Callers 2

RenderMouseCursorMethod · 0.80
PopFontMethod · 0.80

Calls 1

pop_backMethod · 0.45

Tested by

no test coverage detected