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Method RenderTextEllipsis

tutorials/common/imgui/imgui.cpp:3231–3306  ·  view source on GitHub ↗

Another overly complex function until we reorganize everything into a nice all-in-one helper. This is made more complex because we have dissociated the layout rectangle (pos_min..pos_max) which define _where_ the ellipsis is, from actual clipping of text and limit of the ellipsis display. This is because in the context of tabs we selectively hide part of the text when the Close Button appears, but

Source from the content-addressed store, hash-verified

3229// This is made more complex because we have dissociated the layout rectangle (pos_min..pos_max) which define _where_ the ellipsis is, from actual clipping of text and limit of the ellipsis display.
3230// This is because in the context of tabs we selectively hide part of the text when the Close Button appears, but we don't want the ellipsis to move.
3231void ImGui::RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float clip_max_x, float ellipsis_max_x, const char* text, const char* text_end_full, const ImVec2* text_size_if_known)
3232{
3233 ImGuiContext& g = *GImGui;
3234 if (text_end_full == NULL)
3235 text_end_full = FindRenderedTextEnd(text);
3236 const ImVec2 text_size = text_size_if_known ? *text_size_if_known : CalcTextSize(text, text_end_full, false, 0.0f);
3237
3238 //draw_list->AddLine(ImVec2(pos_max.x, pos_min.y - 4), ImVec2(pos_max.x, pos_max.y + 4), IM_COL32(0, 0, 255, 255));
3239 //draw_list->AddLine(ImVec2(ellipsis_max_x, pos_min.y-2), ImVec2(ellipsis_max_x, pos_max.y+2), IM_COL32(0, 255, 0, 255));
3240 //draw_list->AddLine(ImVec2(clip_max_x, pos_min.y), ImVec2(clip_max_x, pos_max.y), IM_COL32(255, 0, 0, 255));
3241 // FIXME: We could technically remove (last_glyph->AdvanceX - last_glyph->X1) from text_size.x here and save a few pixels.
3242 if (text_size.x > pos_max.x - pos_min.x)
3243 {
3244 // Hello wo...
3245 // | | |
3246 // min max ellipsis_max
3247 // <-> this is generally some padding value
3248
3249 const ImFont* font = draw_list->_Data->Font;
3250 const float font_size = draw_list->_Data->FontSize;
3251 const char* text_end_ellipsis = NULL;
3252
3253 ImWchar ellipsis_char = font->EllipsisChar;
3254 int ellipsis_char_count = 1;
3255 if (ellipsis_char == (ImWchar)-1)
3256 {
3257 ellipsis_char = font->DotChar;
3258 ellipsis_char_count = 3;
3259 }
3260 const ImFontGlyph* glyph = font->FindGlyph(ellipsis_char);
3261
3262 float ellipsis_glyph_width = glyph->X1; // Width of the glyph with no padding on either side
3263 float ellipsis_total_width = ellipsis_glyph_width; // Full width of entire ellipsis
3264
3265 if (ellipsis_char_count > 1)
3266 {
3267 // Full ellipsis size without free spacing after it.
3268 const float spacing_between_dots = 1.0f * (draw_list->_Data->FontSize / font->FontSize);
3269 ellipsis_glyph_width = glyph->X1 - glyph->X0 + spacing_between_dots;
3270 ellipsis_total_width = ellipsis_glyph_width * (float)ellipsis_char_count - spacing_between_dots;
3271 }
3272
3273 // We can now claim the space between pos_max.x and ellipsis_max.x
3274 const float text_avail_width = ImMax((ImMax(pos_max.x, ellipsis_max_x) - ellipsis_total_width) - pos_min.x, 1.0f);
3275 float text_size_clipped_x = font->CalcTextSizeA(font_size, text_avail_width, 0.0f, text, text_end_full, &text_end_ellipsis).x;
3276 if (text == text_end_ellipsis && text_end_ellipsis < text_end_full)
3277 {
3278 // Always display at least 1 character if there's no room for character + ellipsis
3279 text_end_ellipsis = text + ImTextCountUtf8BytesFromChar(text, text_end_full);
3280 text_size_clipped_x = font->CalcTextSizeA(font_size, FLT_MAX, 0.0f, text, text_end_ellipsis).x;
3281 }
3282 while (text_end_ellipsis > text && ImCharIsBlankA(text_end_ellipsis[-1]))
3283 {
3284 // Trim trailing space before ellipsis (FIXME: Supporting non-ascii blanks would be nice, for this we need a function to backtrack in UTF-8 text)
3285 text_end_ellipsis--;
3286 text_size_clipped_x -= font->CalcTextSizeA(font_size, FLT_MAX, 0.0f, text_end_ellipsis, text_end_ellipsis + 1).x; // Ascii blanks are always 1 byte
3287 }
3288

Callers

nothing calls this directly

Calls 7

ImMaxFunction · 0.85
ImCharIsBlankAFunction · 0.85
ImVec2Function · 0.85
FindGlyphMethod · 0.80
CalcTextSizeAMethod · 0.80
RenderCharMethod · 0.80

Tested by

no test coverage detected