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hub / github.com/RenderKit/embree / convertToRGBA8

Method convertToRGBA8

tutorials/common/image/image.h:24–36  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

22 virtual void set(size_t x, size_t y, const Color4& c) = 0;
23 void set(size_t x, size_t y, const Color& c) { set(x,y,Color4(c.r,c.g,c.b,1.0f)); }
24 void convertToRGBA8(unsigned char *dest)
25 {
26 for (size_t y=0;y<height;y++)
27 for (size_t x=0;x<width;x++)
28 {
29 size_t offset = 4 * (y * width + x);
30 Color4 c = get(x,y);
31 dest[offset+0] = (unsigned char)(c.r * 255.0f);
32 dest[offset+1] = (unsigned char)(c.g * 255.0f);
33 dest[offset+2] = (unsigned char)(c.b * 255.0f);
34 dest[offset+3] = (unsigned char)(c.a * 255.0f);
35 }
36 }
37
38 private:
39 Image (const Image& other) DELETED; // do not implement

Callers 1

TextureMethod · 0.80

Calls 1

getFunction · 0.50

Tested by

no test coverage detected