! fill triangle from triangle list */
| 45 | |
| 46 | /*! fill triangle from triangle list */ |
| 47 | __forceinline void fill(const PrimRef* prims, size_t& i, size_t end, Scene* scene) |
| 48 | { |
| 49 | const PrimRef& prim = prims[i]; i++; |
| 50 | new (this) Object(prim.geomID(), prim.primID()); |
| 51 | } |
| 52 | |
| 53 | /*! fill triangle from triangle list */ |
| 54 | __forceinline LBBox3fa fillMB(const PrimRef* prims, size_t& i, size_t end, Scene* scene, size_t itime) |