| 79 | #endif |
| 80 | |
| 81 | void updateEdgeLevels(ISPCScene* scene_in, const Vec3fa& cam_pos) |
| 82 | { |
| 83 | /* first update small meshes */ |
| 84 | #if defined(ISPC) |
| 85 | parallel_for(size_t(0),size_t( scene_in->numGeometries ),[&](const range<size_t>& range) { |
| 86 | const int threadIndex = (int)TaskScheduler::threadIndex(); |
| 87 | for (size_t i=range.begin(); i<range.end(); i++) |
| 88 | updateMeshEdgeLevelBufferTask((int)i,threadIndex,scene_in,cam_pos); |
| 89 | }); |
| 90 | #endif |
| 91 | |
| 92 | /* now update large meshes */ |
| 93 | for (unsigned int g=0; g<scene_in->numGeometries; g++) |
| 94 | { |
| 95 | ISPCGeometry* geometry = g_ispc_scene->geometries[g]; |
| 96 | if (geometry->type != SUBDIV_MESH) continue; |
| 97 | ISPCSubdivMesh* mesh = (ISPCSubdivMesh*) geometry; |
| 98 | #if defined(ISPC) |
| 99 | if (mesh->numFaces < 10000) continue; |
| 100 | parallel_for(size_t(0),size_t( (mesh->numFaces+4095)/4096 ),[&](const range<size_t>& range) { |
| 101 | const int threadIndex = (int)TaskScheduler::threadIndex(); |
| 102 | for (size_t i=range.begin(); i<range.end(); i++) |
| 103 | updateSubMeshEdgeLevelBufferTask((int)i,threadIndex,mesh,cam_pos); |
| 104 | }); |
| 105 | #else |
| 106 | updateEdgeLevelBuffer(mesh,cam_pos,0,mesh->numFaces); |
| 107 | #endif |
| 108 | rtcUpdateGeometryBuffer(geometry->geometry, RTC_BUFFER_TYPE_LEVEL, 0); |
| 109 | rtcCommitGeometry(geometry->geometry); |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | RTCScene convertScene(ISPCScene* scene_in) |
| 114 | { |
no test coverage detected