| 196 | } |
| 197 | |
| 198 | inline Vec3fa face_forward(const Vec3fa& dir, const Vec3fa& _Ng) { |
| 199 | const Vec3fa Ng = _Ng; |
| 200 | return dot(dir,Ng) < 0.0f ? Ng : neg(Ng); |
| 201 | } |
| 202 | |
| 203 | /* task that renders a single screen tile */ |
| 204 | void renderPixelStandard(const TutorialData& data, |
no test coverage detected