| 973 | } // convertScene |
| 974 | |
| 975 | inline Vec3fa face_forward(const Vec3fa& dir, const Vec3fa& _Ng) { |
| 976 | const Vec3fa Ng = _Ng; |
| 977 | return dot(dir,Ng) < 0.0f ? Ng : neg(Ng); |
| 978 | } |
| 979 | |
| 980 | inline Vec3fa derivBezier(const ISPCHairSet* mesh, const unsigned int primID, const float t, const float time) |
| 981 | { |
no test coverage detected