adds a triangle cube to the scene */
| 227 | |
| 228 | /* adds a triangle cube to the scene */ |
| 229 | unsigned int addTriangleCube (RTCScene scene_i, const Vec3fa& pos) |
| 230 | { |
| 231 | RTCGeometry geom = rtcNewGeometry(g_device, RTC_GEOMETRY_TYPE_TRIANGLE); |
| 232 | |
| 233 | //rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_VERTEX, cube_vertices, 0, sizeof(Vec3fa ), NUM_VERTICES); |
| 234 | Vec3fa* vtx = (Vec3fa*) rtcSetNewGeometryBuffer(geom, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), NUM_VERTICES); |
| 235 | for (unsigned int i=0; i<NUM_VERTICES; i++) vtx[i] = Vec3fa(cube_vertices[i][0]+pos.x,cube_vertices[i][1]+pos.y,cube_vertices[i][2]+pos.z); |
| 236 | |
| 237 | rtcSetGeometryVertexAttributeCount(geom,1); |
| 238 | //rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, cube_tri_indices, 0, 3*sizeof(unsigned int), NUM_TRI_INDICES/3); |
| 239 | void* indices = rtcSetNewGeometryBuffer(geom, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, 3*sizeof(unsigned int), NUM_TRI_INDICES/3); |
| 240 | memcpy(indices, cube_tri_indices, NUM_TRI_INDICES*sizeof(unsigned int)); |
| 241 | |
| 242 | //rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, RTC_FORMAT_FLOAT3, cube_vertex_colors, 0, sizeof(Vec3fa), NUM_VERTICES); |
| 243 | void* colors = rtcSetNewGeometryBuffer(geom, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), NUM_VERTICES); |
| 244 | memcpy(colors, cube_vertex_colors, NUM_VERTICES*sizeof(Vec3fa)); |
| 245 | |
| 246 | rtcCommitGeometry(geom); |
| 247 | unsigned int geomID = rtcAttachGeometry(scene_i, geom); |
| 248 | rtcReleaseGeometry(geom); |
| 249 | return geomID; |
| 250 | } |
| 251 | |
| 252 | /* adds a quad cube to the scene */ |
| 253 | unsigned int addQuadCube (RTCScene scene_i, const Vec3fa& pos) |
no test coverage detected