| 6940 | } |
| 6941 | |
| 6942 | static bool IsRootOfOpenMenuSet() |
| 6943 | { |
| 6944 | ImGuiContext& g = *GImGui; |
| 6945 | ImGuiWindow* window = g.CurrentWindow; |
| 6946 | if ((g.OpenPopupStack.Size <= g.BeginPopupStack.Size) || (window->Flags & ImGuiWindowFlags_ChildMenu)) |
| 6947 | return false; |
| 6948 | |
| 6949 | // Initially we used 'upper_popup->OpenParentId == window->IDStack.back()' to differentiate multiple menu sets from each others |
| 6950 | // (e.g. inside menu bar vs loose menu items) based on parent ID. |
| 6951 | // This would however prevent the use of e.g. PuhsID() user code submitting menus. |
| 6952 | // Previously this worked between popup and a first child menu because the first child menu always had the _ChildWindow flag, |
| 6953 | // making hovering on parent popup possible while first child menu was focused - but this was generally a bug with other side effects. |
| 6954 | // Instead we don't treat Popup specifically (in order to consistently support menu features in them), maybe the first child menu of a Popup |
| 6955 | // doesn't have the _ChildWindow flag, and we rely on this IsRootOfOpenMenuSet() check to allow hovering between root window/popup and first child menu. |
| 6956 | // In the end, lack of ID check made it so we could no longer differentiate between separate menu sets. To compensate for that, we at least check parent window nav layer. |
| 6957 | // This fixes the most common case of menu opening on hover when moving between window content and menu bar. Multiple different menu sets in same nav layer would still |
| 6958 | // open on hover, but that should be a lesser problem, because if such menus are close in proximity in window content then it won't feel weird and if they are far apart |
| 6959 | // it likely won't be a problem anyone runs into. |
| 6960 | const ImGuiPopupData* upper_popup = &g.OpenPopupStack[g.BeginPopupStack.Size]; |
| 6961 | return (window->DC.NavLayerCurrent == upper_popup->ParentNavLayer && upper_popup->Window && (upper_popup->Window->Flags & ImGuiWindowFlags_ChildMenu)); |
| 6962 | } |
| 6963 | |
| 6964 | bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled) |
| 6965 | { |
no outgoing calls
no test coverage detected