| 123 | } |
| 124 | |
| 125 | static __forceinline Vertex_t eval(const Vertex matrix[4][4], const float uu, const float vv) |
| 126 | { |
| 127 | const Vec4f Bu = BezierBasis::eval(uu); |
| 128 | const Vec4f Bv = BezierBasis::eval(vv); |
| 129 | return bilinear(Bu,matrix,Bv); |
| 130 | } |
| 131 | |
| 132 | static __forceinline Vertex_t eval_du(const Vertex matrix[4][4], const float uu, const float vv) |
| 133 | { |
no test coverage detected