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hub / github.com/RedPandaProjects/UnrealEngine / Init

Method Init

Source/WinDrv/WinViewport.cpp:2494–2531  ·  view source on GitHub ↗

Initialize the platform-specific viewport manager subsystem. Must be called after the Unreal object manager has been initialized. Must be called before any viewports are created.

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Callers 3

InitEngineFunction · 0.45
TryRenderDeviceFunction · 0.45
UWindowsViewportMethod · 0.45

Calls 4

appErrorfFunction · 0.85
winErrorFunction · 0.85
PostEditChangeFunction · 0.85
InitFunction · 0.50

Tested by

no test coverage detected