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hub / github.com/RedPandaProjects/UnrealEngine / GetValidRange

Method GetValidRange

Source/Render/Src/UnSpan.cpp:96–123  ·  view source on GitHub ↗

Compute's a span buffer's valid range StartY-EndY range. Sets to 0,0 if the span is entirely empty. You can also detect this condition by comparing ValidLines to 0.

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