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hub / github.com/RedPandaProjects/UnrealEngine / BoundVisible

Method BoundVisible

Source/Render/Src/UnRender.cpp:1534–1795  ·  view source on GitHub ↗

Checks whether the node's bouding box is totally occluded. Returns 0 if total occlusion, 1 if all or partial visibility.

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Callers 2

SetupMethod · 0.80
DrawLevelBrushMethod · 0.80

Calls 5

ExchangeFunction · 0.85
MaxFunction · 0.85
MinFunction · 0.85
BoxIsVisibleMethod · 0.80
appFloorFunction · 0.50

Tested by

no test coverage detected