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hub / github.com/RedPandaProjects/UnrealEngine / Fix

Method Fix

Source/Engine/Src/UnFPoly.cpp:67–88  ·  view source on GitHub ↗

Fix up an editor poly by deleting vertices that are identical. Sets vertex count to zero if it collapses. Returns number of vertices, 0 or >=3.

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Callers 6

SplitWithPlaneMethod · 0.80
bspBrushCSGMethod · 0.80

Calls 1

FPointsAreSameFunction · 0.85

Tested by

no test coverage detected