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hub / github.com/RedPandaProjects/UnrealEngine / ActorVisibility

Method ActorVisibility

Source/Editor/Src/UnVisi.cpp:499–588  ·  view source on GitHub ↗

Recursively build a list of leaves visible from a point. Uses a recursive shadow volume clipper.

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Callers

nothing calls this directly

Calls 7

SquareFunction · 0.85
AddItemMethod · 0.80
NextMethod · 0.80
GetPolyFacingOutOfMethod · 0.80
GetNeighborLeafOfMethod · 0.80
SplitWithPlaneFastMethod · 0.80
FPlaneFunction · 0.50

Tested by

no test coverage detected