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hub / github.com/RedPandaProjects/UnrealEngine / Split

Method Split

Source/Editor/Src/CoolBsp.cpp:56–109  ·  view source on GitHub ↗

Split the winding by a plane. If Epsilon==0.0, guaranteed to produce at least one fragment.

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Callers 1

Calls 6

FClassifyClass · 0.85
FWindingClass · 0.85
ClampFunction · 0.85
LerpFunction · 0.85
NumMethod · 0.80
AddItemMethod · 0.80

Tested by

no test coverage detected