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hub / github.com/RedPandaProjects/UnrealEngine / DoAddNormals

Function DoAddNormals

Source/Render/Src/UnMeshRn.cpp:753–774  ·  view source on GitHub ↗

K6 3D optimized version of: Norm += TriNormals[Mesh->VertLinks(Connect.TriangleListOffset + k)];

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Callers 1

AMD3DDrawMeshMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected