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hub / github.com/Rat431/ColdAPI_Steam / OverlayNeedsPresent

Function OverlayNeedsPresent

src/ColdAPI_Steam/ColdManager.cpp:780–786  ·  view source on GitHub ↗

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778 return false;
779 }
780 bool OverlayNeedsPresent()
781 {
782 FARPROC OverLayEn = GetProcAddress(OverLayModule, "BOverlayNeedsPresent"); // Load BOverlayNeedsPresent from STEAMOVERLAY module
783 if (OverLayEn)
784 return ((bool(*)())OverLayEn)(); // Call the virtual loaded function, most of people uses typedef method but in this way more fast
785 return false;
786 }
787 int InitInterfaces()
788 {
789 InterfaceData StructureData = { 0 };

Callers 5

BOverlayNeedsPresentMethod · 0.85
BOverlayNeedsPresentMethod · 0.85
BOverlayNeedsPresentMethod · 0.85
BOverlayNeedsPresentMethod · 0.85
BOverlayNeedsPresentMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected