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hub / github.com/Rasmus-M/js99er-angular / prepareSprites

Function prepareSprites

assembly/f18a.ts:505–671  ·  view source on GitHub ↗
(
    y: i32,
    drawWidth: i32,
    screenMode: i32,
    row30Enabled: bool,
    unlocked: bool,
    spriteLinkingEnabled: bool,
    realSpriteYCoord: bool,
    maxSprites: i32,
    maxScanlineSprites: i32,
    spriteColorMode: i32,
    spritePaletteSelect: i32,
    spritePlaneOffset: i32,
    defaultSpriteSize: i32,
    spriteMag: i32,
    spriteAttributeTable: i32,
    spritePatternTable: i32,
    statusRegister: u8
)

Source from the content-addressed store, hash-verified

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Callers 1

drawScanlineFunction · 0.85

Calls 6

getSpriteColorBufferFunction · 0.85
setSpriteColorBufferFunction · 0.85
initSpriteBufferFunction · 0.70
getRAMByteFunction · 0.70

Tested by

no test coverage detected