Turn turtle left by angle units. Aliases: left | lt Argument: angle -- a number (integer or float) Turn turtle left by angle units. (Units are by default degrees, but can be set via the degrees() and radians() functions.) Angle orientation
(self, angle)
| 1679 | self._rotate(-angle) |
| 1680 | |
| 1681 | def left(self, angle): |
| 1682 | """Turn turtle left by angle units. |
| 1683 | |
| 1684 | Aliases: left | lt |
| 1685 | |
| 1686 | Argument: |
| 1687 | angle -- a number (integer or float) |
| 1688 | |
| 1689 | Turn turtle left by angle units. (Units are by default degrees, |
| 1690 | but can be set via the degrees() and radians() functions.) |
| 1691 | Angle orientation depends on mode. (See this.) |
| 1692 | |
| 1693 | Example (for a Turtle instance named turtle): |
| 1694 | >>> turtle.heading() |
| 1695 | 22.0 |
| 1696 | >>> turtle.left(45) |
| 1697 | >>> turtle.heading() |
| 1698 | 67.0 |
| 1699 | """ |
| 1700 | self._rotate(angle) |
| 1701 | |
| 1702 | def pos(self): |
| 1703 | """Return the turtle's current location (x,y), as a Vec2D-vector. |