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hub / github.com/RSDKModding/RSDKv3-Decompilation / ClearScriptData

Function ClearScriptData

RSDKv3/Script.cpp:2116–2181  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2114}
2115
2116void ClearScriptData()
2117{
2118 memset(scriptCode, 0, SCRIPTDATA_COUNT * sizeof(int));
2119 memset(jumpTable, 0, JUMPTABLE_COUNT * sizeof(int));
2120
2121 scriptFrameCount = 0;
2122
2123 scriptCodePos = 0;
2124 jumpTablePos = 0;
2125 jumpTableStackPos = 0;
2126 functionStackPos = 0;
2127
2128 scriptCodePos = 0;
2129 scriptCodeOffset = 0;
2130 jumpTablePos = 0;
2131 jumpTableOffset = 0;
2132
2133#if RETRO_USE_COMPILER
2134 scriptFunctionCount = 0;
2135#endif
2136
2137 aliasCount = COMMONALIAS_COUNT;
2138 lineID = 0;
2139
2140 ClearGraphicsData();
2141 ClearAnimationData();
2142
2143 for (int p = 0; p < PLAYER_COUNT; ++p) {
2144 playerList[p].animationFile = GetDefaultAnimationRef();
2145 playerList[p].boundEntity = &objectEntityList[p];
2146 }
2147
2148 for (int o = 0; o < OBJECT_COUNT; ++o) {
2149 ObjectScript *scriptInfo = &objectScriptList[o];
2150 scriptInfo->subMain.scriptCodePtr = SCRIPTDATA_COUNT - 1;
2151 scriptInfo->subMain.jumpTablePtr = JUMPTABLE_COUNT - 1;
2152 scriptInfo->subPlayerInteraction.scriptCodePtr = SCRIPTDATA_COUNT - 1;
2153 scriptInfo->subPlayerInteraction.jumpTablePtr = JUMPTABLE_COUNT - 1;
2154 scriptInfo->subDraw.scriptCodePtr = SCRIPTDATA_COUNT - 1;
2155 scriptInfo->subDraw.jumpTablePtr = JUMPTABLE_COUNT - 1;
2156 scriptInfo->subStartup.scriptCodePtr = SCRIPTDATA_COUNT - 1;
2157 scriptInfo->subStartup.jumpTablePtr = JUMPTABLE_COUNT - 1;
2158 scriptInfo->frameListOffset = 0;
2159 scriptInfo->spriteSheetID = 0;
2160 scriptInfo->animFile = GetDefaultAnimationRef();
2161 scriptInfo->mobile = true;
2162 typeNames[o][0] = 0;
2163 }
2164
2165 for (int f = 0; f < FUNCTION_COUNT; ++f) {
2166 scriptFunctionList[f].ptr.scriptCodePtr = SCRIPTDATA_COUNT - 1;
2167 scriptFunctionList[f].ptr.jumpTablePtr = JUMPTABLE_COUNT - 1;
2168 }
2169
2170 SetObjectTypeName((char *)"Blank Object", 0);
2171
2172 for (int s = 0; s < COLSTORE_COUNT; s++) {
2173 collisionStorage[s].entityNo = -1;

Callers 2

Scene.cppFile · 0.85
InitMethod · 0.85

Calls 4

ClearGraphicsDataFunction · 0.85
ClearAnimationDataFunction · 0.85
GetDefaultAnimationRefFunction · 0.85
SetObjectTypeNameFunction · 0.85

Tested by

no test coverage detected